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Published Work:

VR in Medical Training

A presentation on the future of VR training in the medical field that was published by Sheridan College. 

Cleveland, Heather, "VR Technology in Medical Training" (2019). Publications and Scholarship. 16.
https://source.sheridancollege.ca/faad_publications/16

Guest Speaker:

GrowStem: Grow Gaming

I had the opportunity to speak at GROWGAMING, an event organized by GrowSTEM, a student-run group dedicated to increasing accessibility to STEM programs for women. During the event, I gave a talk to high school students where I shared my personal journey into the games industry and discussed my role as a game designer. Following the talk, I led a Q&A session and had the chance to play games with the students.

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Guest Speaker:

My Art Wears a mask podcast
rabble.ca

​On a podcast hosted by Rabble.ca, I had the pleasure of joining fellow game designer Stephan Reilly to discuss the impact of the pandemic on the games industry. During the episode, we explored how the pandemic affected our lives and work, and shared our insights on the industry's response to the crisis.

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